Age of Oblivion – 7 Days to Die Mods (2024)

This project started with myself taking over the Farm Life Expanded mod. I first start to fix thing with the mod but as I began to learn more about modding I decided that rather then trying to fix it would be best to rebuild. What started a “Farming” mod has now become so much more.

Welcome to “The Age of Oblivion”!

Features

  • New Vehicles – you don’t craft them, you find keys and unlock them
  • New Workstations
  • New Weapons
  • New Quests
  • New Food and Crops – complete overhaul!
  • Over 100 New Animals, Zombies and Creatures!

and so much more!

Been awhile for this update but I think it is worth the Wait!

Among the additions/improvements are:

Back to basics with the UI – too many issues with A5 UI

More then 30 new Monsters! The Start of Powered Workstations and a new type of workstation! (For A6 the Soda and Juice dispensers s require power and are a new type of workstation and the Auto miner is a new type. More workstations will be converted eventually)

More of an Endgame! Your goal is to Find and rescue Dr. Turdlinger. You will need to find 8 teleporter parts to fix the teleporter that will take you into Turdlingers research facility. Along the way you will expereince caves with some unique monsters and have to kill the Skeleton King!

Pets and Guard can be picked up! New Vehicle Trader that has the vehicles in the game but can only be bought by trading in other vehicles!

Some new OP weapons from the elite trader (this may be required when entering the Dark castle and the research facility!)

Multipoint Teleporter system!

Some New Paint textures!

and more!

Current: Alpha 7.10.21.2 Stable

Released Early so that there is an A21.2 Compatible Version.

  • Amusem*nt park is now included…. New Game/Map Required to get the park.
  • Tweaked the UI and some workstations.
  • Some Animals have been updated.

Visit the discord for all the details!

Current: Alpha 7.00.21.1 Stable

Too much to mention! Visit the discord for all the details!

Will work with only a newly created RWG Map!

Current: Alpha 6.5 – Stable

THIS BUILD WILL REQUIRE A NEW GAME!

EXISTING MAPS WILL NOT WORK. RWG MAPS MAY WORK BUT NO GUARANTEE ALL POI’S WILL BE PRESENT.

HIGHLY RECCOMENDED TO USE INCLUDED AOOPREGEN8K_01 OR AOOPREGEN10K_01.

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Check out our Teaser!

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History

Alpha 1.8 Released!

  • Includes bug fixes for some of the Friendly animals
  • Reduced greatly the number of Bats that spawn!
  • Made the spawning of Friendly’s be specific to Biome. ie Peguin in Snowy area’s and Elephant in Desert
  • Added a Bunch more Friendly Animals! Turtle, Sheep, Zebra, Pug, Beagle, Goose, Leopard, Comodo Dragon
  • Balanced the number of Oblivion Crates that appear and the loot they contain. Added More Beakers and Steroids for Cloning!

Fine Tuned Batcar01 – Drives better and faster! More vehicle tune ups are coming!

Alpha 1.75 Released!

  • Bug fixes!
  • Cloning now takes longer
  • Crops no longer grow almost instantly!
  • Now includes the fantastc Mod White River Tools of Citizenship!
  • Now includes Expanded Firearms!
  • More Friendly animal will be found in the World
  • Oblivion Loot Crates can now be found in the world
  • Now grants 2 skill points per level! (If not wanted simply delete the 2 Skill Points Directory)

Alpha 1.71 Released!

Fixes issue with Clone Chambers not being unlocked and Advanced Forge Display

Alpha 1.7 Released!

  • More Bug Fixes
  • More Food Recipes! (Finally!)
  • Deep Fryer – for many of these new recipes!
  • New Oven Model
  • New Chain Link Fence and a Brick/Metal Fence!
  • New Oblivion Work Bench – All workbenches are crafted from this Bench… even Vanilla ones.

Alpha 1.6 Released!

  • Mainly Small Bug Fixes to 1.5
  • Improved handling most vehicles
  • Added Community Creature Packs
  • 90 Slot Backpack.
  • Traders will now sell Raw meat
  • Fixes and Changes to Questline (Still a work in Progress)

Alpha 1.5 is Available! Big Update!

Note: Lots of Changes… You will 1000% have to start a new game and I would recommend playtesting for awhile before starting a serious game with it

Restructured Folder and file Structure. Standardized Naming. (Search AOO to find items)

Added

  • Advanced Forge
  • Resurrection Table
  • Alchemy Table
  • Many Vehicles
  • Lots of Decor! Windows, Doors and Furniture
  • Working Windmill

and other smaller tweaks.

Alpha 1.3 Released!

  • Oak’s pets now completely integrated (No separate Directory)
  • Many tiny code fixes that probably were not noticeable to most.
  • Garden Hoe recipe added.
  • All New Cloning Chambers!
  • New Pets! Elephant, Penguin, Camel, Cat!
  • New Guard! Pumpkin Man! Burns you enemies alive!

Alpha 1.21 Released!

Fixed issue with recipes not being unlocked.

Alpha 1.2 is available!

Fixed Garden Hoe to properly prepare ground to be able plant.

Alpha 1.1 is out!

  • Fixed up the Skill Tree (Not Completed)
  • Started a new Quest system (Not Completed)
  • Added Farm Crop Plots
  • Added another Gas Oven, pizza oven and more Grills.
  • All you do is craft “Ovens” “Grills” or Smokers and you from their each model is a Variant option.
  • Added a few Descriptions that were missing. (still many missing)
  • Removed Press “E” to pick up a Crop. when harvested this way the crop does not get replanted.
  • Removed a block for an apple tree that is no longer used. (only mattered if you were using creative mode and found that particular tree.)

DOWNLOAD (7 GB)

If you need help, you can use this support link.

Credits: Pipermac, OakRaven, Arramus, Phredd, Stasis78, Mayic

Age of Oblivion – 7 Days to Die Mods (2024)
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